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Breaking the DM

Posted by Rotgor Farfigneugen on July 02, 2015

Back in college, my friends and I had a small weekly gaming group that gathered in the dorm basement. The DM didn't have much experience and half of us were newbies, but we were having a blast.

We were reaching the end of a long crawl and had come upon a large moat with a castle on the opposite bank. There was a bridge of light to our left and a lone boatman in front of us.

The DM then did something that still makes me laugh. To a pack of newbies he said, "What are you going to do?"

He was soon banging his head against the table as the five of us suddenly went in four different directions: Two started walking across the…

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Summon Death

Posted by Corvus Corax on July 01, 2015

After a long absence from the game, I was starting a new campaign with a group of people that I had mostly just met.  I wasn't sure what to expect. It was an entertaining, if odd, group.

I was playing a Deva Paladin who worshipped the Raven Queen, just for fun. One of my new friends was playing a Pixie Sorcerer, who happened to be extremely crude. This was Max Jagermeister.

My Paladin was a somewhat serene and polite person, and was constantly Max's straight man and was always getting him out of trouble. Let’s just say I’m the kind of player that tries to talk down the Dragon instead of fight it.

So in our first session, all…

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Lucky Bones

Posted by Sun Wukong on June 30, 2015

Not too long ago in a distant land, some friends and I were playing a 4th edition one-time scenario set in an Chinese inspired big city. The whole plot was intended to test some new characters the group had rolled up for another campaign in different combat and roleplaying encounters, to better understand the characters.

After a grand time stopping a gang of evil bandits, the party traced the bandit’s loot into an underwater cave in the middle of a big polluted river. Once inside the cave they found it full of decrepit Skeletons and other nasty Undeads. After a long and tough fight that claimed one of the characters, it went down…

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Hug it Out

Posted by Umarmung on June 29, 2015

Our group was exploring the rough-hewn halls of a former Dwarven outpost when they found a smaller side passage from which a slight breeze wafted. Upon exploring, they found that the passage opened into a large cavern with a natural ventilation shaft in the ceiling and a small underground pond. They also found that a young Black Dragon had made it her home.

As the Scout ran away back to the rest of the party, he screamed, "DRAGON!"

Rather than run, like sensible people, they decided to hold their ground and fight the Dragon in the halls. Their plan instantly went awry when the Dragon cast a Darkness spell, shrouding herself and…

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We AwOAKe the Right Tree

Posted by Quercus on June 25, 2015

So there we were, in the first real puzzle room of our campaign. We had an Oak Tree that awoke in the form of a Druid, a Human Wizard who is incredibly antisocial and can only stutter, a Human Alchemist/Ranger that speaks pikey (think Brad Pitt in Snatch), a full-blooded Orc Ranger, and my character, an Aasimar Paladin with steel skin and an unwavering need to protect everyone from everything.

The puzzle room we were in had an entrance and two exits: a mist-filled doorway and the opaque black mouth of a Demon head mounted on the wall.

The Orc had already lost an arm to the mouth and was outside having it replaced by the tree.

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